Information Processing and Data Visualization
Lesson Code Course Name Class Credit Lesson Time Weekly Lesson Hours (Theoretical) Weekly Lesson Hours (Practice) Weekly Class Hours (Laboratory)
MKK 4211 Development Of WEB And Multimedia Applications Үшінші курс 6 180 1 3 2
Course Descriptions
Kazakh
Associate Professor M.A. G.N. Kazbekova

The purpose of the course is to create an understanding of the basic approaches to the creation of interactive applications in students, to teach them how to develSystem programmingop the correct interface and architecture of applications.

System programming

Algorithms and programming;  Object-oriented programming

Work with a group, work in pairs, learning and study, blitz questions, critical thinking, brain attack, case-stadion, developmental training methods, poster protection, jigso method, creative training methods , Group work, cloud technology, IT method, Case-study method, group project method, problem work method, mini-research method, project method, professional development methods.

1Develops web applications, graphical applications.
2Explores and applies web applications, graphical applications.
3Designs and develops Web-applications, information protection systems.
4Development of mobile applications, games, computer graphics
5Implements methods of mobile applications, games, computer graphics.
6Develops software applications for obituary devices.
Haftalık KonuEvaluation Method
1Introduction. Mobile applications and technologies.
2Mobile application development processes.
3Developing mobile applications in a processing environment
4Developing mobile applications in Android Studio.
5Work with libraries in Android Studio.
6Basic interfaces for ios.
7Add logic to interfaces for ios.
8Create a mobile Web application.
9Natural interaction language analysis and synthesis.
10The classification of user inter-faces. Graphical interface fea-tures.
11Information interaction interfaces of computer hierarchical systems.
12Introduction of web- application interaction interface.
13Optimize mobile applications. Localize applications. Window support.
14Publish applications on the Mar-ketplace and Google Play. Test applications. Google Play is also the publication of applications.
15Publish applications. Publish applications in the App Store.
Relationship between the Curriculum and Learning Outcomes
PÇ1PÇ2PÇ3PÇ4PÇ5PÇ6PÇ7PÇ8PÇ9PÇ10PÇ11PÇ12
Textbook / Material / Recommended Resources
1Development of mobile applications (part 1), 2021, Nurpeisova T.B., Nurpeisova T.B., Kaidash I.N.
2Development of mobile applications (part 2), 2021, Nurpeisova T.B., Nurpeisova T.B., Kaidash I.N.
3Artificial Intelligence Systems : Educational tool. . - Shymkent: University Miras, 2017. - 94 p.m
4Game design. Recipes for the success of the best computer games from Super Mario and Doom to Assassin - St. Petersburg: Peter, 2020. - 460,
5Artificial intelligence in computer games: how to train virtual characters to react to external influences. -Lane. - M.: I.D. Williams, 2007. - 768 c. - ISBN 70-4978-5-8459-1170-4